While I'm here, a few observations after running Pleco on the Pre for a little while, in no particular order. Executive summary: Pleco still good, finger input bad.
Drawing complex characters with a finger on a small screen is hard. Maybe it's just my poor manual dexterity but I go from having handwriting that always evokes, "Wow, I wish my handwriting looked that good" reactions from Chinese people (stylus or pen) to writing like a drunk five-year-old finger-painting in an earthquake. With a pen you can use just the fine muscles in your hand to move the tip both vertically and laterally over a range that covers a significant portion of the screen. With a fingertip you have a limited amount of vertical movement and an even more limited amount of lateral movement before you have to use your much less precise arm muscles to move the "cursor."
That said, the handwriting recognizer usually manages to figure out my illegible scrawls, so it's not quite as bad as I'm making it sound, but I think few people will bother turning on the sketchbox in the flashcard preferences. I used to use that to actually practice my handwriting but there's no chance of that with finger input.
The small sketchbox input mode on the main UI screen is basically useless; the area is far too small to write anything beyond stuff like "人“ or "口". I wish I could remove it from the list of input modes that Pleco cycles through. I do, however, find myself using the full-screen handwriting recognizer box a lot more than I ever did on the Treo; the fact that it will often show the character I want in its list of candidates before I'm finished writing is a real godsend since I can often completely skip trying to write the intricate parts of a character. The nice large font in the candidate list makes it easier to select the correct one than it is on the main page's small list of candidates.
One more on handwriting: sometimes when I've dragged my finger a short distance on the screen to draw a stroke, it shows up as a single pixel on the screen. Usually only happens for short strokes. The handwriting recognizer usually copes with that okay, though.
On a similar note, hitting some of the Palm controls with a finger is sometimes a bit frustrating. For example, when I can't make the recognizer recognize a character, I switch to radical input, but hitting the up and down arrows on the stroke-count menu -- or for that matter, hitting the entry in that menu that you intended to -- is next to impossible because the target area is so small.
There is no keyboard shortcut (that I can find) for switching Classic's keyboard from text-entry mode to "emulate the Palm hardware buttons" mode; you have to hit a little icon in the bottom corners of the Classic display. This is actually pretty difficult to do if there are any notification icons in the notification bar because the bar covers up about 75% of the target area of that corner. (That's Classic's fault, not Pleco's, but given how imprecise finger-based input is, I find myself wanting to switch back and forth between input modes a lot so I can use the cursor buttons to navigate the UI.)
If you enable sound, performance is noticeably slower even when no sound is playing. (Again, a Classic issue, not a Pleco issue.)
I guess that's about it. Pleco is still my most-used mobile app but I do find myself using it a bit differently than I used to, almost all because of the imprecision of fingertip input.